{"id":633,"date":"2015-04-12T12:26:07","date_gmt":"2015-04-12T16:26:07","guid":{"rendered":"http:\/\/www.bootdiskrevolution.com\/?p=633"},"modified":"2015-08-23T14:27:21","modified_gmt":"2015-08-23T18:27:21","slug":"sfx-menus","status":"publish","type":"post","link":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/sfx-menus\/","title":{"rendered":"SFX + Menus"},"content":{"rendered":"<p>This week I got audio working in the game, as planned. Creating music and sound effects takes me a very long time, so for now it&#8217;s re-used audio from the original Bleed. My goal is to create a functional demo first, and then spend whatever time I have left over making it polished and fresh.<\/p>\n<p>I did add one new feature to my audio setup: sounds now fade the farther off-screen they originate. When a sound plays, I just measure the distance between it&#8217;s origin and the camera. Within a certain range (basically, enough to encompass any sound on-screen) they play at max volume, and after that they fade until they don&#8217;t play at all. It&#8217;s simple, but I like the effect.<img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-636 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2015\/04\/soundFalloff.png?resize=400%2C280\" alt=\"\" width=\"400\" height=\"280\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2015\/04\/soundFalloff.png?w=400&amp;ssl=1 400w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2015\/04\/soundFalloff.png?resize=300%2C210&amp;ssl=1 300w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/>I also got to work making the menus for the demo! Just like the audio, they&#8217;re pretty rough, but I don&#8217;t need them to be complicated or ultra-detailed right now, I just need them to be there.<\/p>\n<p>We got your main menu:<\/p>\n<figure id=\"attachment_634\" aria-describedby=\"caption-attachment-634\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"wp-image-634 size-full\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2015\/04\/mainMenuAVI.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" \/><figcaption id=\"caption-attachment-634\" class=\"wp-caption-text\">There won&#8217;t be any options in the demo, just straight into the game.<\/figcaption><\/figure>\n<p><!--more--><\/p>\n<p>The pause menu, very familiar:<\/p>\n<figure id=\"attachment_635\" aria-describedby=\"caption-attachment-635\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"wp-image-635 size-full\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2015\/04\/pauseMenuAVI.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" \/><figcaption id=\"caption-attachment-635\" class=\"wp-caption-text\">Weapon selection won&#8217;t be available in the demo.<\/figcaption><\/figure>\n<p>And the level clear menu!<\/p>\n<figure id=\"attachment_637\" aria-describedby=\"caption-attachment-637\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"wp-image-637 size-full\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2015\/04\/levelClearAVI.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" \/><figcaption id=\"caption-attachment-637\" class=\"wp-caption-text\">I&#8217;m debating adding &#8220;clear time&#8221; to this menu. I probably wouldn&#8217;t grade players on it, but it might be nice to indicate&#8230;?<\/figcaption><\/figure>\n<p>At this point I&#8217;ve almost assembled the bare bones expected of a public demo! Next week I&#8217;ll properly integrate the menus, and then finally start working on refining the important parts, like the actual gameplay, bosses, levels, difficulty, etc.<\/p>\n<p>Also, the Indie Megabooth has announced that PAX Prime submissions open later in the week&#8230; so it&#8217;s a damn good thing I&#8217;ve had to put this demo together. There&#8217;s so much still to do, but I might actually pull it off&#8230;!!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week I got audio working in the game, as planned. Creating music and sound effects takes me a very long time, so for now it&#8217;s re-used audio from the original Bleed. My goal is to create a functional demo first, and then spend whatever time I have left over making it polished and fresh. <a class=\"read-more\" href=\"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/sfx-menus\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-633","post","type-post","status-publish","format-standard","hentry","category-bleed-2"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/633","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/comments?post=633"}],"version-history":[{"count":5,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/633\/revisions"}],"predecessor-version":[{"id":642,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/633\/revisions\/642"}],"wp:attachment":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/media?parent=633"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/categories?post=633"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/tags?post=633"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}