{"id":1562,"date":"2016-08-07T12:31:29","date_gmt":"2016-08-07T16:31:29","guid":{"rendered":"http:\/\/www.bootdiskrevolution.com\/?p=1562"},"modified":"2016-08-07T12:31:29","modified_gmt":"2016-08-07T16:31:29","slug":"week-in-review-aug-7","status":"publish","type":"post","link":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/week-in-review-aug-7\/","title":{"rendered":"Week In Review &#8212; Aug 7"},"content":{"rendered":"<p>This week I made a new trailer to announce Bleed 2! (To be clear, the game&#8217;s not done, but it does need to be *officially announced*.) I <a href=\"http:\/\/www.bootdiskrevolution.com\/cutting-the-trailer\/\">put a trailer together back in May<\/a> that didn&#8217;t work out for various reasons, however THIS one is 210% good to go and will be out in the next week or two, max! Buuttttt anything I wrote about trailer-making would just be a repeat of the May post, so I&#8217;ll spare you. Instead, here are a few bits of polish I&#8217;ve added to the game over the last little while! Hopefully it isn&#8217;t too filler-y!<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1565 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newInvaderO.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newInvaderO.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newInvaderO.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>First we have the Rolling Invader mini-boss (my boss names are so creative, aren&#8217;t they??) It&#8217;s supposed to exist as a soft bullet-time tutorial, since slow-mo would (ideally) help new players deal with its speedy, dodgy antics. However, the Invader dodged shots instantly, even during bullet time, making the fight a poor introduction to the ability. I changed it so that if the player is slowing time, the Rolling Invader takes a while to react to the incoming bullets. I&#8217;m not sure how great it is, but it&#8217;s better!<\/p>\n<p><!--more--><\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1564 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newBulletsO.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newBulletsO.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newBulletsO.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>I added a new behaviour for boss deaths &#8212; when they die, all on-screen bullets are dismissed, the idea being to avoid those lame deaths where you kill the boss and then die to a stray bullet left behind. Most bullets could use their &#8220;hit wall&#8221; animation to disappear, but the giant bullets explode on impact and it looked stupid for them to spontaneously explode mid-air. So, I made a new animation for that.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1563 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newParticlesO.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newParticlesO.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/08\/newParticlesO.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>Finally, levels now have a separate gravity for particles, which I mainly use for speedy environments. You can see the bullet casings and Lil&#8217; Guppy bits zooming off above. I think it lends some weight to the fast-moving sections, of which there are many in the game!<\/p>\n<p>Aaaaand that&#8217;s about it for now! Exciting things are coming soon so I hope you can hang in there just a bit longer!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week I made a new trailer to announce Bleed 2! (To be clear, the game&#8217;s not done, but it does need to be *officially announced*.) I put a trailer together back in May that didn&#8217;t work out for various reasons, however THIS one is 210% good to go and will be out in the <a class=\"read-more\" href=\"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/week-in-review-aug-7\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-1562","post","type-post","status-publish","format-standard","hentry","category-bleed-2"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1562","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/comments?post=1562"}],"version-history":[{"count":8,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1562\/revisions"}],"predecessor-version":[{"id":1573,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1562\/revisions\/1573"}],"wp:attachment":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/media?parent=1562"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/categories?post=1562"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/tags?post=1562"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}