{"id":1551,"date":"2016-07-31T13:19:50","date_gmt":"2016-07-31T17:19:50","guid":{"rendered":"http:\/\/www.bootdiskrevolution.com\/?p=1551"},"modified":"2016-07-31T13:19:50","modified_gmt":"2016-07-31T17:19:50","slug":"mutators","status":"publish","type":"post","link":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/mutators\/","title":{"rendered":"Mutators"},"content":{"rendered":"<p>This week I&#8217;ll touch on a new feature in Bleed 2 &#8212; mutators! In case anyone doesn&#8217;t know, mutators are little tweaks you apply to the game to change how it looks or plays. Beating the game on any difficulty will unlock a selection of mutators, and I thought I&#8217;d share a lot of them with you here. I&#8217;m keeping most of the interesting ones after the break in case people consider this kind of thing a spoiler.<\/p>\n<p>One really simple mutator is a &#8220;debug mode&#8221; that lets you see all the tiles and hitboxes! Maybe it&#8217;ll interest aspiring game developers, or anyone who&#8217;s curious how the game is constructed (there&#8217;s a bunch of hacky tricks!)<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1553 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorDebug_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorDebug_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorDebug_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>There&#8217;s also &#8220;infinite health&#8221; and &#8220;infinite energy&#8221; mutators for when you just wanna mess around, or play with your younger sibling or whatever. Obviously this would invalidate all kinds of leaderboards, achievements, unlocks, etc, so they&#8217;re all blocked while mutators are active.<\/p>\n<p><!--more--><\/p>\n<p>There&#8217;s a &#8220;tiny bullets&#8221; mutator that&#8230; makes all the bullets tiny. When I started the game years ago, the enemy bullets were much smaller, and while I eventually sized them up the old bullets and the code for them remained. No sense in letting them go to waste&#8230;? I&#8217;m not sure if the special, huge bullets should shrink into normal, smaller bullets in this mode &#8212; that seems a little boring.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1554 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorTiny_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorTiny_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorTiny_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>There&#8217;s also an &#8220;unreflectable bullets&#8221; mutator! Originally, Valentine (the enemy leader) was going to use unreflectable bullets as her boss fight gimmick. Fortunately I realized that was pretty lame all-around, but again the code&#8217;s still in there so why not have it as a mutator!<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1555 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorUnreflectable_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorUnreflectable_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorUnreflectable_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>Finally, we have &#8220;death bullets&#8221;! In this mode, all enemies release a spray of bullets (matching their colour) on death. It&#8217;s kind of demanding on the computer in more hectic situations &#8212; I&#8217;m pretty sure you can see my computer hitch in the gif. Then again my computer is about 7 years old, and it&#8217;s an optional mode&#8230; but regardless I&#8217;ll try and optimize it when I get the time.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1552 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorDeath_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorDeath_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/07\/mutatorDeath_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>Of course you can combine them all together, so if you want tiny, unreflectable death bullets with all the debug options on, that&#8217;s totally possible too! I know none of them are really major, but I hope they&#8217;ll be fun little extras to play around with!<\/p>\n<p>That&#8217;s all for this week! Take care!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week I&#8217;ll touch on a new feature in Bleed 2 &#8212; mutators! In case anyone doesn&#8217;t know, mutators are little tweaks you apply to the game to change how it looks or plays. Beating the game on any difficulty will unlock a selection of mutators, and I thought I&#8217;d share a lot of them <a class=\"read-more\" href=\"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/mutators\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-1551","post","type-post","status-publish","format-standard","hentry","category-bleed-2"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1551","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/comments?post=1551"}],"version-history":[{"count":6,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1551\/revisions"}],"predecessor-version":[{"id":1561,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1551\/revisions\/1561"}],"wp:attachment":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/media?parent=1551"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/categories?post=1551"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/tags?post=1551"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}