{"id":1450,"date":"2016-06-05T13:05:15","date_gmt":"2016-06-05T17:05:15","guid":{"rendered":"http:\/\/www.bootdiskrevolution.com\/?p=1450"},"modified":"2016-06-05T13:05:15","modified_gmt":"2016-06-05T17:05:15","slug":"extra-modes-that-almost-werent","status":"publish","type":"post","link":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/extra-modes-that-almost-werent\/","title":{"rendered":"Extra Modes That Almost Weren&#8217;t"},"content":{"rendered":"<p>As you might guess from the first half of title, I worked on the extra modes this week! Here&#8217;s the Arcade Mode menu in all its glory. (For anyone who&#8217;s not familiar, Arcade Mode tasks you with beating the game on one life, to compete on the leaderboards for score and time.)<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1455 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeMenu.png?resize=512%2C288\" alt=\"\" width=\"512\" height=\"288\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeMenu.png?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeMenu.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeMenu.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeMenu.png?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeMenu.png?w=1584 1584w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/p>\n<p>There weren&#8217;t many single large tasks that took up development time here. Rather, it was a ton of little things. In Arcade Mode, tutorials aren&#8217;t shown, cutscenes are shortened, intermissions are skipped, scoring is tracked and saved differently, restrictions are enforced depending on the game mode, etc etc etc. What seems like a million tiny details &#8212; I really hope I caught them all.<\/p>\n<p>The only semi-large items to take care of were health pickups and menus. The menu above isn&#8217;t too intense, but you gotta have a screen for beating Arcade Mode, too!<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1454 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeClear.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeClear.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arcadeClear.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>If I get time, I want to have an image of Wryn (or whatever character you used) in a victory pose on the right. It&#8217;s a bit empty without it!<\/p>\n<p>Also, health pickups are finally in the game! You can also see a timer on the HUD, which can be enabled from the Arcade Menu above.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1453 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/healthPickup_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/healthPickup_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/healthPickup_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>I had time left over after completing Arcade Mode, so I turned to Challenge Mode (where you pick up to three bosses to fight at once.)<\/p>\n<p><!--more--><\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1452 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/challengeM.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/challengeM.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/challengeM.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>Here&#8217;s where the second half of the blog title comes in &#8212; I almost scrapped Challenge Mode entirely. Not because it was hard to do (I did it all yesterday!) or because it wasn&#8217;t fun (it&#8217;s pretty fun in bursts!) but because it&#8217;s just so janky.<\/p>\n<p>I&#8217;ve worked really hard to give Bleed 2 as high a production value as I could, and Challenge Mode just runs straight opposite that. The bosses aren&#8217;t designed to be fought all together like this. Some of them have massive exploits when they aren&#8217;t fought in specific conditions, and many combinations are completely unfair, if not impossible. Additionally, the mode is pretty removed from the meat of the game, and I worried it&#8217;d make Bleed 2 as a whole seem unfocused, and bring it down.<\/p>\n<p>Well, it might be the wrong decision from an artistic perspective, but you what? Whatever! It&#8217;s staying in. It&#8217;s just a fun, simple extra, and (as a friend pointed out) another way for people who like the game to spend a little more time with it. It&#8217;s also totally bananas and chaotic, which is fun in its own way.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1451 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/challengeAS_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/challengeAS_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/challengeAS_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>With this new mindset, I&#8217;m pushing for maximum possible jankiness in Challenge Mode. Not all bosses will be able to appear, but if it&#8217;s even moderately appropriate, you&#8217;ll be able to pick them (or three of them!) to fight. Right now it&#8217;s looking like at least 16 of the bosses will be selectable (with around 25 total in the regular game.) Whew!<\/p>\n<p>I acknowledge the jankiness, but I am improving it where possible! You can see the boss health bar gets additional layers for each boss, so you can better appreciate the damage you&#8217;re doing. There&#8217;s also a brief moment before the fight begins so you can see where the bosses will spawn, instead of just being haphazardly dropped in with them.<\/p>\n<p>I&#8217;m still working on Challenge Mode, but I don&#8217;t want to spend more than another day or two on it. Basically, I&#8217;m gonna make some arenas and call it roughly done! At least this way, some of the tilesets I made for Endless Mode will get to see a little use.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"wp-image-1456 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arenas.png?resize=512%2C256\" alt=\"\" width=\"512\" height=\"256\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arenas.png?w=960&amp;ssl=1 960w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arenas.png?resize=300%2C150&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/06\/arenas.png?resize=768%2C384&amp;ssl=1 768w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/p>\n<p>That&#8217;s quite enough out of me for now. Next week I&#8217;ll finish Challenge Mode and start on making the unlockable characters!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As you might guess from the first half of title, I worked on the extra modes this week! Here&#8217;s the Arcade Mode menu in all its glory. (For anyone who&#8217;s not familiar, Arcade Mode tasks you with beating the game on one life, to compete on the leaderboards for score and time.) There weren&#8217;t many <a class=\"read-more\" href=\"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/extra-modes-that-almost-werent\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-1450","post","type-post","status-publish","format-standard","hentry","category-bleed-2"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1450","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/comments?post=1450"}],"version-history":[{"count":8,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1450\/revisions"}],"predecessor-version":[{"id":1464,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1450\/revisions\/1464"}],"wp:attachment":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/media?parent=1450"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/categories?post=1450"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/tags?post=1450"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}