{"id":1311,"date":"2016-03-20T13:01:56","date_gmt":"2016-03-20T17:01:56","guid":{"rendered":"http:\/\/www.bootdiskrevolution.com\/?p=1311"},"modified":"2016-03-20T14:17:11","modified_gmt":"2016-03-20T18:17:11","slug":"intermission","status":"publish","type":"post","link":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/intermission\/","title":{"rendered":"Intermission"},"content":{"rendered":"<p>This week I created another animated scene. I even streamed a day of the work! The video isn&#8217;t exactly action-packed, but <a href=\"https:\/\/www.twitch.tv\/bootdiskrevolution\/profile\" target=\"_blank\">if you want to watch, it&#8217;ll be on my fancy new Twitch page<\/a> for a week or two. (I concluded it by playing through the first level, so that might interest you!)<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1314\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=600%2C338\" alt=\"\" width=\"600\" height=\"338\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?w=1584 1584w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>I call this scene an &#8216;intermission&#8217; because it plays between levels to give you a little break. The world is under attack, and Wryn is the greatest (and only) hero they have, so the world is watching and reporting on her every move! I think it&#8217;s really cute, but it&#8217;ll also help people who care about story, clearing up questions players may have and filling in the blanks for anyone who didn&#8217;t play the original Bleed. Of course, if you don&#8217;t care about the story you can skip this with the press of a button (or just play Arcade Mode.)<\/p>\n<p>The process of making of these animations was the same I used for the main menu, so I won&#8217;t cover that ground again too much.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"wp-image-1313 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/progress.png?resize=600%2C422\" alt=\"\" width=\"600\" height=\"422\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/progress.png?w=800&amp;ssl=1 800w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/progress.png?resize=300%2C211&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/progress.png?resize=768%2C540&amp;ssl=1 768w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>There&#8217;s the process above, and the final sprite sheet below! There are variations for his eyes and mouth, so he can blink and talk.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"wp-image-1315 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/spriteSheet.png?resize=600%2C317\" alt=\"\" width=\"600\" height=\"317\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/spriteSheet.png?w=700&amp;ssl=1 700w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/spriteSheet.png?resize=300%2C159&amp;ssl=1 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>What is different is the footage on the news screen! That&#8217;s not a pre-captured screenshot, it&#8217;s taken from a playthrough I had just finished!<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-1314\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=500%2C281\" alt=\"\" width=\"500\" height=\"281\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/screenshot.png?w=1584 1584w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/p>\n<p><!--more--><\/p>\n<p>While you play Bleed 2, the game is constantly analyzing the action going on, summing it up in an &#8220;intensity level&#8221;. The more enemies and bullets there are on-screen, the higher the intensity. Actions like dodging an attack or reflecting a shot also increase the intensity. The game is always searching for the moments of greatest intensity and saving screenshots of them to be used in the intermission.<\/p>\n<p>You can see the &#8220;most intense&#8221; screenshot being updated as I play here.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1316 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/intensityLevel_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/intensityLevel_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/intensityLevel_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>Sorry the gif is so short, but they get pretty big, even when heavily compressed! I think you get the idea, though.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1312 aligncenter\" src=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/intermission_O.gif?resize=480%2C270\" alt=\"\" width=\"480\" height=\"270\" srcset=\"https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/intermission_O.gif?w=480&amp;ssl=1 480w, https:\/\/i0.wp.com\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-content\/uploads\/2016\/03\/intermission_O.gif?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/p>\n<p>Once the level has concluded, it all comes together into the intermission!<\/p>\n<p>I didn&#8217;t finish as much as I wanted &#8212; Plucky (the newscaster) has many emotions and animations, but there isn&#8217;t a way to trigger them (or even have his dialogue appear)\u00a0yet. Switching between screenshots also isn&#8217;t possible, and it would also be nice if the screenshots could zoom in to focus on Wryn a bit more. I did get a lot done though, including all Plucky&#8217;s animations and the subtle touches like the news ticker at the bottom, the static noise on the footage and the moving background elements.<\/p>\n<p>I&#8217;ll start next week by finishing it off. After that, I&#8217;m not sure what I&#8217;ll do. Exciting!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week I created another animated scene. I even streamed a day of the work! The video isn&#8217;t exactly action-packed, but if you want to watch, it&#8217;ll be on my fancy new Twitch page for a week or two. (I concluded it by playing through the first level, so that might interest you!) I call <a class=\"read-more\" href=\"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/intermission\/\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-1311","post","type-post","status-publish","format-standard","hentry","category-bleed-2"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1311","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/comments?post=1311"}],"version-history":[{"count":8,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1311\/revisions"}],"predecessor-version":[{"id":1324,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/posts\/1311\/revisions\/1324"}],"wp:attachment":[{"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/media?parent=1311"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/categories?post=1311"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bootdiskrevolution.com\/NEW_BLOG\/wp-json\/wp\/v2\/tags?post=1311"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}