Audio

Sadly no visuals this week, as I spent my time working on things with no immediate benefit — things that will make Bleed 2 awesome in the future. Namely, preparing a bunch of documents and references for audio folks that I hope to collaborate with!

In my experience, even when you really suck at something, if you keep trying at it long enough you’ll eventually get a halfway-decent result — and that’s how I’d describe the development process for Bleed’s music. I’m proud of what I accomplished, and I think it had a certain charm, but it also took me two weeks just to write one song I was happy with, and in the end it’s not like they’re super-duper-fantastic. So while I could do audio again, at this point I’ll be holding the game back.

So! In the interest of quality, and time, and giving Bleed 2 the best chance I can at being really awesome, I’m talking to a musician and a sfx artist, both of who I’m really excited to work with. I obviously can’t name names right now, but if things pan out it’s gonna be freakin’ awesome. Like, if you’re into game audio, you’re probably in love with them already. Even if you’re totally oblivious, your ears will soil themselves in delight when you hear their work. I’m really pumped at the prospect of having their fresh perspective and face-melting audio in the game!

Over ‘n’ out!